Virtual Reality (VR) and Augmented Reality (AR) have been on the cusp of widespread adoption for many years now, but technical and commercial hurdles have impeded this process. For VR at least, it seems that 2020 could be the year when the technology goes truly mainstream
We continue to look into some of the AR/VR trends in the ecosystem, focusing on the main differences between developers and non-developers active in this space
We take a look at some of the trends in the AR & VR ecosystem, focusing on the main differences between developers and non-developers active in this space.
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